![]() Creative Director Ian Dallas stated in an interview with PC Gamer that this was the result of the team's tech artist, Chelsea Hash, wanting it to be shown, and that he liked that the reveal was something that players could discover on their own.ĭuring the flashback, at age 11, Edith wears a white t-shirt with green sleeves and a blue bird graphic, purple plaid pajama pants, and mismatching, colorful socks.ĭuring her childhood, Edith is shown to be a stubborn little girl, as she firmly resists having her great-grandmother Edie's book being taken, and she also resists at her mother Dawn's decision to leave without Edie.Īs a teenager, however, she seems to be a mature girl, contemplating the significance of each family member's demise. In a render by character modeler Dan Valvo, Edith can be seen to have blue eyes and brown hair.Įdith is visibly pregnant, a fact which is not directly stated or implied until the walk from the broken railroad by Walter's bunker to Sam's room. ![]() ![]() She wears an olive vest over a sweater and green shirt, a red scarf, a necklace holding a ring and a golden feather, a silver wedding band, black pants, laced black boots, and elaborate fingerless gloves knitted by her great-grandmother, Edie. Though Edith's face is never visible during the game aside from her notebook drawing (in which she has long, dark hair tied in a ponytail, freckles, and a ring on a necklace), her body can be seen during regular gameplay.
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