![]() Hohokum's range of interactions is slim: go fast, go slow, steer. ![]() You play Hohokum as a lithe snake known as Long Mover - or, more accurately, as the unblinking eye that sits at the head of the snake, its lingering tail sweeping behind. These are fever-dream vistas - the kind of places you wonder whether you've remembered wrongly, whether you were ever really there at all. Elsewhere, a businessman sits in the belly of a vast and complicated Heath Robinson-esque machine, waiting for bees to drop honey into its pipes which will travel through the tubing and, finally, be deposited in his coffee cup as a steaming drink. In another, an Indian elephant with a deep underbite plods through the jungle while a caged albino orangutan dangles from his tail, praying to be freed. His squat buddy sings full-throated by his side while, overhead, the buckshot stars wink approvingly. In one, a tall violinist plays a melancholic tune while he stands under the throbbing light of a lamppost. Hohokum's scenes are unfamiliar - beguilingly so. ![]() This gorgeous interactive dreamscape is brimming with new ideas.
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